3 things that worked and 3 things that didn’t work in Star Trek Generations
By Chad Porto
It’s Star Trek Generations’ 27th anniversary!
It’s the 27th anniversary of the release of Star Trek Generations. A film that brought together the first two captains of the Enterprise for the first time ever. While the film was a sequel to the Next Generations series, the film itself was built on the two iconic captains meeting for the first time. The only issue, how would they figure out how to circumvent the 100-odd years or so in between the original series and the Next Generation?
Through a flying rift in space called the Nexus. This was just one of the many ideas that either fell flat with the audience or scored major points with the audience. It was a film that was very polarizing in nature and still splits the fanbase to this day on whether or not it was a good Star Trek film.
It brought back many iconic Next Generation characters, even some who hadn’t been seen in a while like Guinan and the Duras sisters, but those cameos weren’t enough to up the “wow-factor” for the film. Nor was including two more additional Original Series characters at the start of the film alongside William Shatner’s James T. Kik.
Still, it’s an interesting bit of nostalgia now looking back at it. We’re also able to, with the ability of hindsight, look at what worked and what didn’t work for the film and that’s the point of today’s article. We’re going to look at the three most prominent ideas that worked and didn’t and how they could’ve improved those that failed.