7 plot changes that doomed Star Trek: Discovery before it started

Star Trek made a lot of changes to the timeline to make Discovery work, and that's why it didn't.
L-R Doug Jones as Saru and Sonequa Martin-Green as Burnham in Star Trek: Discovery, season 5, streaming on Paramount+, 2023. Photo Credit: Michael Gibson/Paramount+
L-R Doug Jones as Saru and Sonequa Martin-Green as Burnham in Star Trek: Discovery, season 5, streaming on Paramount+, 2023. Photo Credit: Michael Gibson/Paramount+ /
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The Ship Technology as a whole

The Spore Drive is bad enough, but seeing how Discovery "updated" the technology that the ships of the era had was awful. Yes, The Original Series could only do so much, but the crew of Discovery did everything they could to make the show look like it was in a different reality. They made the advancements in technology so noticeable that it didn't feel like the same universe.

We saw all sorts of 3D and interactive tech that didn't exist in the era of Voyager, let alone the Original Series, making us ask again; where was all this tech just 10 years later when James T. Kirk takes over the Enterprise? They had so many holograms and advanced computers that it made what came in the original series look pathetic.

And it's not like they weren't willing to stick to canon to some degree; as they made sure to keep the holodecks out of the Enterprise when Christopher Pike was in command, so clearly someone was concerned about continuity. Granted it's explained away in a book where we see this happen, but still.

We're not even asking the show to just have the same tech that the original series had, they could've had ships designed like the ones in the Kirk and Spock era films. Instead, these ships look even more advanced than the Enterprise from the Kelvin timeline.